Posts Tagged ‘Mercenaries’

This certainly isn’t the fat man dressed in red you usually see at this time of year but my Mordheim mercenary captain. This guy is going to lead my band of Reiklanders into the City of the Damned in search of riches. I armed him with a crossbow (a characteristic weapon of Reikland) as well as a sword and an axe if things get up close and personal. He also has heavy armour and a helmet for added survivability.

I think this is a really brilliant and characterful sculpt which is sadly overlooked in the GW range. Colour wise I stuck pretty close to the painted example of the Games Workshop website. I am particularly pleased with the stubble which was painted using a mix of Dwarf Flesh, Scorched Brown, Chaos Black and Fortress Grey. This was shaded by adding Codex Grey to the mix and highlighted using Dwarf Flesh to give the appearance that you can see his skin through the stubble. This technique was taken from the brilliant ‘Painting Faces Redux’ article from the White Dwarf archive. I would certainly recommend giving it a read as it contains some really useful advice.

This will be my last post before Christmas and, most probably, my last post before New Year as I’m traveling down to Bedford to spend the festive season with my wife’s family. I hope you all have a great Christmas and a big thank you to everyone who has followed Miniature Miscellany throughout 2011. See you in 2012,

Andy.

In my last post I hinted at other projects which are currently occupying my time. One of these was the Mordheim freelance knight. I have always loved this model and, although I have no plans to get back into playing the game, I really wanted to paint this guy up. I think that the rag-tag look of the knight with his torn breeches and mismatched armour perfectly captures the feel of Mordheim and I tried to carry this through in the painting with a slightly shoddy, ill-kempt look to his equipment. This was achieved by first painting the armour with Boltgun Metal and then applying very thin washes of different shades of brown starting with Vermin Fur followed by increasingly darker shades (Bestial Brown, Dark Flesh and Scorched Brown). With the early washes you can be quite liberal but with the darker colours you need to target specific areas so that you don’t end up with a brown mess. The metal was then tided up with Boltgun Metal. I kept the other colours fairly muted too but added a bright red feather in order to add a splash of colour and to give him a dashing look.

The base is one of my favourite parts of this model. Recently I have been painting models for gaming and have kept the bases simple and so for this model I wanted to try something a little different and add a more elaborate base in order to really set the scene. To this end I used cobblestones from Minaco and coarse sand in order to build up the base and add depth. These were painted Scorched Brown and then drybrushed Snakebite Leather followed by Graveyard Earth, Kommando Khaki and Bleached bone. Gryphone Sepia and Devlan Mud washes were then applied in order to add colour. Silflor grass tufts were added between the cobbles. When the glue was dry, they were washed with very thin Scorched Brown in order to dull them down and tie them in with the base. This results in a more natural look.

I hope you like the finished result.