Dreadfleet accessories

Posted: October 27, 2011 in Dreadfleet, Work-In-Progress
Tags: , ,

As I mentioned in a previous post, one of the really impressive things about Dreadfleet is the way in which each of the gaming pieces is a model in itself. The turning wheel and wind gauge/vortex marker could so easily have been produced as cardboard templates but instead GW went the extra mile and created them as molded plastic pieces. These little models are great fun to paint. The wheel on the right is done and the vortex marker is almost complete; I just need to finish the clouds/air symbols around the side.

The turning wheel was airbrushed Regal Blue followed by Hawk Turquoise and then Hawk Turquoise and Skull White (as can be seen on the other wheel in the first picture). The gold was painted with a 50/50 mix of Vallejo Brass and Scorched Brown followed by pure Vallejo Brass. This was then washed with Vallejo Black Brown (although a thinned mix of Scorched Brown and Chaos Black would also work). I then worked up the gold through Citadel’s Shining Gold, Burnished Gold and a Burnished Gold and Mithril Silver mix. This was then given a final highlight of pure Mithril Silver.

I then basecoated the bone with Khemri Brown. This was washed with Vallejo Black Brown and, when this had dried, Leviathan Purple was applied to the recesses. I reapplied the Khemri Brown in all but the shaded areas and proceeded to highlight the skeleton by adding increasing amounts of Bleached Bone to the Khemri Brown. A final highlight of Skull White was used to pick out the very edges of the skeleton’s features.

Although this time I painted the gold areas before moving on to the bone areas I would probably paint the bone first next time and add the gold border after as it is impossible to avoid handling this piece while painting it and I ended up getting some flakes of metallic paint on the skeleton which was a pain to correct.

Even the ruler in Dreadfleet is a model. I decided to shy away from painting this bone as I have seen many others do in favour of painting it silver. This was mainly because my technique for painting bone is quite time consuming as well as simply wanting to do something different. Keeping the three components separate,  I airbrushed the ruler Boltgun Metal. When this had dried I applied successive washes of Gryphonne Sepia, Ogryn Flesh and Devlan Mud (waiting for each wash to dry completely before applying the next one). This was then highlighted Boltgun Metal followed by Mithril Silver. The numbers were painted Chaos Black and Dheneb Stone and framed with Vallejo Brass. It is important when painting to mask the hinges on the model with blue tack first so that the paint doesn’t prevent them from fitting together and moving once the whole thing is finished.

One of the really cool things about the ruler is how it is not only used to measure distance in the game but angles too. It pivots to 45 degrees.

I have also repainted the lava on Volcano Island (how do they come up with these names?) since my last post. The lava was basecoated Red Gore and airbrushed using Blood Red, Blazing Orange, Bad Moon Yellow and Skull White in that order to achieve a glowing effect. This was then touched up using the old Citadel Yellow and Orange Inks (although I am sure that any other inks would do). Overall I am much more happy with its appearance now.

I wanted to paint the temple on the other side of the volcano as obsidian to look like it had been built out of volcanic rock. To achieve this the temple was painted Chaos Black and edge highlighted using Adeptus Battle Grey followed by Codex Grey. It was then finished off with a coat of gloss varnish in order to give it a nice shiny appearance.

I had previously used the same technique to paint the standing stone circle atop Corpseface Cliff. This lends a nice visual unity to the pieces.

Dreadfleet on the Web

Before I leave you I thought I’d share two interesting Dreadfleet features I have discovered online. The first of these is a post by ‘The Irishman’ entitled ‘Why Dreadfleet Matters’. This is an interesting and well thought out piece which I totally agree with and is well worth a read. It can be found here.

The second is Dave Taylor‘s post about ‘Celebrity Dreadfleet’ which you can read about over on Dave’s blog here. If you haven’t read Dave’s blog already than I would heartily recommend it. Not only is Dave a talented modeller and painter who’s blog provides a great deal of inspiration and advice but he is also regularly involved in charity events such as the Storm Wardens project and more recently Heroes of Armageddon. These projects are essentially about raising money for worthy causes through hobbying. The latest of the noble endeavors with which he is associated is Celebrity Dreadfleet which you can read all about here.

Anyway, that’s all for now. Hopefully more Dreadfleet to follow in the next few days.


  1. Angus says:

    Looking great Andy, can’t wait to see them in real life.

  2. Thank you for pointing out that you already painted these…on the smartphone it is hard to navigate any blog… The vulcano looks awesome. You really nailed the glowing lava look. The Obsidian temple is a nice touch. I would only wish GW would not be as fond of skulls as they are…How big is the island? You could add a 6mm miniature or so with a hood climbing the stairs.

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