Archive for May, 2012

I have finished my first submission for the ‘Tale of Epic Gamers’, Da Killin’ Moonz. Here are four stands of nobz which complete my Big Mob giving me my first legal formation for my ork army. Well, I say finished, I have left the banners black at this stage because I haven’t decided exactly what to do with them. I was planning on applying some decals but the decals I have are very old and will not come off the sheet. Have other people experienced this problem? I think I might buy some of the new Forge World ork decals to replace them. Does anyone know if any of the decals on the sheet are the correct size for Epic?

Anyway, here are the models:

I plan on adding some flak to this detachment but that will have to wait until next month now. I’ll post pics as soon as they are done.

All the best,



Tale of Epic Gamers

“All right, listen up ‘oomies! We’ve had enough of this pointyeared nonsense – da boyz are back in town.”

Ahem, sorry about the interruption. These guys are probably just being impatient due to the fact they have been sat on my desk for some time now while I’ve been putting the finishing touches to some of my Eldar. However, I though it was time to photo some of my orks. These are for my ‘Tale of Epic Gamers’ thread over on the Tactical Command forum. The  ‘Tale’ is a group painting project designed to inspire Epic players to get their armies painted by painting up 500 points blocks on a monthly basis. Hopefully painting up my army alongside some talented painters on the forum along with the challenge of monthly deadlines will help me stay motivated throughout this project and paint up a force.

First up is a ‘big mob’ or orks. Unlike the strict compositions of Eldar formations, ork formations come in three basic sizes ‘normal’, ‘big’ and ‘huge’. These take the basic formation (two nobz, six orks and four grots) and double or triple it in size. In addition to this you can add all manner of upgrades which can be added in virtually any combination.


“Da dreads are dead killy in kombat. Dey look real flash wi’  der bright yella paint job, showin’ da uvver orkz who’s da richest!”

For this formation I have added some dreadnoughts in order to give the formation extra punch in assaults.They were painted using my usual technique for painting yellow. I think the bright colour works really well and certainly makes these models stand out on the table.

Da Boyz

“We orks are da tuffest fightas in da universe – don’t let dem beakies tell ya any different!”

Here are a few pics of the infantry stands just to get an idea of the variety of the ork models. These follow the same paint scheme as my test models. I am particularity pleased with how the Runt Herder came out. There are no rules for a lot of the ork characters which were released for Epic 40,000 but they add diversity to the regular stands (and ork armies should be nothing if not diverse). These were quite fun models to paint up and I think they look great all together.

I only have four stands of nobz to paint now and I will have my first legal formation for my ork army.

All the best,


I have been working on some more Aspect Warriors. Here are my Howling Banshees and Fire Dragons. As with my other Aspect Warriors I painted them using their traditional Aspect colours in order to make them easily identifiable on the battlefield. I have also tried to work red into each of the colour schemes to tie them in with the rest of the force.

I painted the Banshees Dheneb Stone washed with Ogryn Flesh. This gave then a reddish brown tint. They were then highlighted using Dheneb Stone followed by Dheneb Stone and Skull White. I painted the Exarch red to match the 40k scale version painted by the ‘Eavy Metal team. I used Mephiston Red shaded with Baal Red. This was highlighted with Mephiston Red followed by Blood Red.

The Fire Dragons were painted the same way as the Banshee Exarch but with an extra highlight of Blazing Orange. The yellow was painted using my technique for painting yellow. However, I omitted the stage where I shaded them Dark Flesh because of their small size.

I have also painted some temporary objectives. I say temporary because, after having used them in a few games, I have realised that they are too small. I have an idea for something special for my objectives but I’ll keep that under wraps for now.

All the best,


I have also

In my previous post I mentioned that I played a game against Gus’s Steel Legion Imperial Guard on Friday. Since then Gus has posted up some pictures of the battle on his blog. You can see my army in action here.

I have finished another Windrider Host. Well, I say finished, they are still in need of some freehand on the canopies. The ideas was to use different designs on each of my formations in order to distinguish them from one another. My previous formations use the two symbols commonly associated with Saim Hann: the cosmic serpent and the two entwined serpents. I have yet to decide on what to use for the third unit. Has anyone got any suggestions?

Here are all of my jetbikes together:

That’s a lot of jetbikes but then it is a Saim Hann army.

In addition to the jetbikes I have also painted up some Eldar Rangers. These have been finished a while now although I have yet to field them in a game. I put fewer models on each stand and tried to make them look as though they were moving through dense terrain, hence there are more ruins and bushed on the bases than on my Guardians.

I only have three grav tanks to go and I will have finished my first 3,000 points…


On Friday I had a game of Epic against my regular opponent, Gus  from over at Epic Addiction. I faced his Steel Legion and even managed to win (although I can’t boast too much given that this is, to date, my only Epic victory). This, along with some encouragement from Gus, has inspired me to paint up the unfinished formations in my army. For these models I tried a different approach to painting than I did with my earlier formations. The main reason behind this was the new paint range and a desire to try out a few of the new colours. For the red I used Mephiston Red which is an absolutely fantastic paint. Before painting these models my interest in this army was waning because of the difficulty of painting red, which was quite an ardous and time-consuming colour to paint. My previous grav tanks took around six coats of paint in order to build up the colour. However, Mephiston Red covers brilliantly and is a really nice, deep red colour (trust me, as soon as you’ve tried it you’ll be waning to paint an army of Blood Angels or Saim Hann). These vehicles were very quick to paint (the Vyper only took a couple of hours from start to finish).

The vehicles were first basecoated using VMC Black Red. I then layered Mephiston Red over this avoiding the recesses. This was then highlighted Blood Red followed by Sqig Orange. The whole thing was then glazed using Baal Red with a little Lamian Medium. This added depth and richness to the colour and toned down the highlights. For the Falcons I decided to use white stripes as a contrasting colour simply for a bit of variation (my other grav tanks use black). The inspiration for this came from White Dwrf 366 which shows a 40k Night Spinner painted in a similar  colour scheme.

The Farseer riding a Vyper is from the Epic 40k ‘Supreme Commanders’ blister pack which contains Farseers mounted in Vypers and Falcons. Although in the current incarnation of the game there are no rules for these units they are nice, characterful models which add a bit of diversity to Epic formations.

I have also painted some test models for various  Aspect Warrior units. I intend to paint up stands of Aspect Warriors from each temple in order to allow me to adapt my formation to different roles. Here are some  Dark Reapers, Howling Banshees and Fire Dragons:

In terms of what’s next, I have ordered some more grav tanks in order to complete my Falcon formation. I also have a formation of jetbikes to paint and then I will have completed my first 3,000 points.

More soon,


Model Masterclass

Way back in 2008 Forge World released Imperial Armour: Model Masterclass Volume 1, a guide to painting Forge World’s own range of models. Shortly after the book was published I picked up a copy from a GW store and I can honestly say that it changed the way in which I paint models. Before then I often followed the guides published in White Dwarf and painted exclusively in a style similar to the ‘Eavy Metal team (a style I still return to). However, upon reading the first installment of Model Masterclass I was inspired to try out new things and approach painting with the kind of gritty realism seen in the book. Since buying the book it has been a constant source of reference and I even applied the techniques from the book to army painting with my Death Guard army.

Perhaps what most changed my approach to painting was the fact that the book inspired me to buy an airbrush (no small investment) as most of the techniques in the book either required one or would be greatly improved by having one. It also inspired my to try out alternative materials to acrylic paints (which I’d been using almost exclusively in my miniature painting since I got into the hobby) such as oil paints, thinners and weathering powders. Here is a chimera I painted using techniques from the Model Masterclass book:

Volume Two

One of the things about Model Masterclass was the tantalizing ‘volume one’ in the title and since then I have been eagerly awaiting the second installment. However, now my wait is over as Forge World have just released Imperial Armour Model Masterclass Vol 2. Here are my thoughts:

The first thing to note is that, like all of Forge World’s publications, this is an extremely well produced book. It is a large hardback with thick glossy pages and is a thing of beauty in itself. The book follows the same format as its predecessor and contains a number of detailed step-by-step guides to painting individual models along with showcases of finished models with shorter explanations of how key areas were painted. There are also some great modelling and terrain building guides for constructing battlefields and dioramas. The guides are very clearly written and should prove easy to follow. There is also a handy guide to using weathering powders in the back which elaborates on some of the techniques used in the rest of the book. Personally I was very pleased with this as I have had a bit of trouble using weathering powders in the past and so hopefully this will prove useful.

Once again it is the forces of the Imperium that are in the spotlight (as you may have guessed from the title) but their alien adversaries also receive plenty of attention throughout the book. There are a couple of the shorter guides on painting Eldar vehicles and a section on an ork diorama which showcase very different techniques to those employed on imperial vehicles. It’s just a shame that there isn’t a slightly more detailed guide to painting Eldar vehicles but then the basic techniques seem to be similar to the Brass Scorpion of Khorne which does get the step-by-step treatment.

One interesting thing about the Eldar guides is the way in which the models are airbrushed using light greys and flesh colours (in the case of Saim Hann) or using black and white (Mymeara) in order to establish the basic patterns and highlights. The models are then given several translucent coats of paint in order to tint the basecoat and build up the colour of the vehicle.  This is a very different way of painting to anything I’ve tried before and I’m looking forward to giving it a go.

One surprising thing about the book is the fact that all of the guides refer to the old paint range. While this shouldn’t be a great problem given that the conversion chart from White Dwarf should make it simple to choose similar colours, it seems odd that after the much-hyped launch of the new paint range they should release a book based on the old paints. Then again, the book also makes use of a lot of non-GW paints which I found interesting. I think it is good that the writers are using whatever paints they feel will get the best results rather than simply pushing the Citadel range. This gives the advice in the book a much greater sense of objectivity.

A couple of other things I feel I should point out for people who may be considering buying the book are the skill levels involved and the equipment required. As with the previous volume, a lot of the material in the book assumes certain level of painting expertise. This book certainly isn’t for beginners (something like the new How to Paint Citadel Miniatures might be more helpful if you are just starting out). Also, if you don’t have an airbrush it may be of limited use to you (although there are some techniques which do not require one). However, as I mentioned above, this really is a beautiful volume filled with gorgeous photos of amazingly painted models (Phil Stutinskas’s Red Scorpions and the ‘Encounter at the Balmaeus Ice Mines’ really stand out in this respect) and, at £26, it might be worth having just for the pictures.

I’m certainly looking forward to trying out some of the guides. I’ll keep you posted when I do.

All the best,